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Tim Sommer
Tim Sommer
A little bit extra
Munich, Germany

Summary

I am a Game-Art Student specializing in 3D Character- and prop-modeling confident in
various styles. I am eager to improve and bond with colleagues about our shared passion for
and bringing digital worlds to life.
With an open mind I organize events such as the last diversity and inclusion scholarship for
Devcom 2024
My experience covers industry pipelines and software, complemented by cross-departmental
knowledge and understanding. I see a great future in games for health and educational
purposes.
I value teamwork and intercultural fluency. I like to approach people directly and with
curiosity.

Skills

3dmodellingCharacter DesignmayaunrealFilm EditingAusiovisualzbrushphotoshopunityGame DesigngameIllustration

Software proficiency

Adobe
Adobe
Maya
Maya
Blender
Blender
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Illustrator
Illustrator
Figma
Figma
Premiere Pro
Premiere Pro
DaVinci Resolve
DaVinci Resolve
ZBrush
ZBrush

Productions

    • Movie
      The Last Squirrel
    • Year
      2024
    • Role
      Character Artist (full), Environment and Lighting Artist (partial)
    • Company
      THA
    • Video Game
      Unannounced VR Titel
    • Year
      2024
    • Role
      3D Art and Animation, Marketing
    • Company
      Studio Moondowner

Experience

  • 3D Tutor at THA
    October 2023 - February 2024

    Introduction to Autodesk Maya for 3D hardsurface-modeling

    Demonstrating advanced modelling and texturing techniques / Focus on presentation,

    optimization, lighting and PBR

    Teaching principles of animation and design appeal / composition

  • 3D Artist / Game Designer - Freelance at Moondowner
    Munich
    June 2023 - Present

    Production and delivery of 30+ game-ready assets and designs for Unity-Based VR

    game under tight deadlines

    Game Beer Event: 3D Sculpture of Lion Mascot for printing in zBrush with constant

    client feedback integration

    Consultation and Mentoring in Autodesk Maya and Z-Brush

    Shipped Title:

    Paper Play VR (Best Prototype Award Munich Gamesfestival)